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Orbital strike incoming gif
Orbital strike incoming gif










orbital strike incoming gif
  1. Orbital strike incoming gif Patch#
  2. Orbital strike incoming gif full#

The Bat Signal Uplink from Batman Day 2019 doesn't appear to be any different when used on a Sparring Target but that may not be the case with all targets.Īs for damage dealing mechanism the damage is based on a small fixed percentile of whatever the targets base Health is - that's why it only does 20-50K a hit to adds and subbosses, but 170K+ to high-Health targets like FV Brainiac or Sparring Targets. I haven't heard anything specific to the Bat Signal strike, it could have been bugged?Īs far as I am aware, there's no actual difference in damage production between Orbital Strikes - the differences are mostly cosmetic. Charon could confirm or correct my understanding.Īll orbital skins are just reskins of the original, their damage is the same and dependant on mainframe upgrades. Again I'm not 100% sure if this is accurate. In other words if I cast my orbital strike at Doomsday and you cast your orbital strike a second afterwards, the damage from yours is or was reduced. I'm not 100% sure if this still applies or the specifics but there is or was a damage reduction on orbitals launched at the same target within a certain time frame.

Orbital strike incoming gif full#

If the target moves out of range during the orbital damage they will not take the full damage.

orbital strike incoming gif

”If the target moves out of range before the orbital strike hits, the target will not take any damage. So any insights to my questions would be helpful, thanks. So the question is, does the entire strike need to hit in order to get the full benefit or does it just need to hit initially? Also are strikes different? I read in a thread that ObsidianChill wrote that they were all equal except for the Batman emblem strike, but he didn’t elaborate on why it was different or if it was better or worse. Then I realized the DCUO does make the animation count in the strikes. I use to think as long as you target the enemy when you drop the orbital strike it will count as a hit regardless if the animation actually hits the target. Don't think its necessary for a dxdiag for this.↑ “ So I’ve played and used orbitals for a long time now. Left furiously clicking my mouse button trying to get it to fire, but no luck? Has something changed, that I can't use it anymore? Am I missing something here? Please advise, thanks.

Orbital strike incoming gif Patch#

So orbital strike used to work well before the last patch and now it seems its not. What do you expect to see? Being able to use orbital strike like it used to work. it has to be repeatedly clicked and then still doesn't work and won't fire where you want it to, namely on a group of rebel soldiers. What happens when the bug occurs? Once orbital strike is activated, it won't fire by clicking mouse. Steps: How can we find the bug ourselves? Hop into a walker on Hoth and try for yourself

orbital strike incoming gif

What is your time zone? EET (ART) - GMT + 2:00 In what game mode did the bug occur? Galactic Assault What time did you see the bug? (HH:MM AM/PM) How often does the bug occur? Every time (100%)Ĭan you tell us the date (MM/DD/YYYY) that you saw the bug? since the last patch a few days ago What is your gamertag/PSN ID/EA Account name? BrokenObjective Summarize your bug Orbital strike not working properly on Hoth












Orbital strike incoming gif